Design Is Not Just What It Looks Like. Design Is How It Works.

Egowall gives you the tools to create a rich online environment which best represents your real self - one that anyone can visit at any time.

To do so, we provide you with access to 16 unique 3D living spaces as well as hundreds of custom furniture items (available in several styles).

In this blog post, we want to provide some information on how to manage those furniture assets with the spaces via the following short videos and accompanying text.

In the subsections below we will be discussing the following:

  • Placing Furniture Objects

  • Cloning Furniture Objects

  • Removing Furniture Objects


Placing Furniture Objects

"Placing” refers to the act of placing a 3D furniture object in a legal location (i.e., one allowed by the game's physics) within a room.

To place a furniture object follow these steps:

  1. Click the Inventory button at lower left of the user interface.

  2. Using the available drop down menus, navigate to the desired Theme / Furniture type (e.g., Contemporary | Seating).

  3. Click on one of the furniture objects to display its Furniture Detail Panel.

  4. Click the Add to Space button, which highlights the Move button on the Palette Menu and opens the Grid Snapping Menu.

  5. Click on the desired Grid Snapping resolution (Large/Medium/Small/Off).

  6. Place the object by moving the cursor to the desired destination spot and clicking there.

  7. After initial placement, you can tweak the location of the object by

    • clicking-and-dragging on the X, Y, or Z axis arrows to move the object along those axes, OR

    • clicking on the cube in the center of the X/Y/Z axis arrows and dragging to move the object freely in the space.

  8. Once you've settled on the final position for the object, click anywhere in the UI to place it; that action will clear the arrows and the Grid Snapping menu. The Move button remains selected.

Cloning Furniture Objects

We make it easy for you when you want to place a second (or third, or …) copy of a particular furniture piece in a room. You can quickly pull from inventory or buy one on the spot if you don’t already own one.

To clone/duplicate a furniture object placed in the currently occupied room, follow these steps:

  1. Click on the Clone button on the Palette Toolbar or type the "c"/"C" shortcut key.

  2. Click on the desired object.

  3. If you already own at least one more unplaced instance of the selected object

    • Click on the desired Grid Snapping resolution (Large/Medium/Small/Off)  

    • Move the cursor away from the selected object and a copy of it (pulled from your existing inventory) will appear

    • Click on the spot where you want to place the cloned object

    • After initial placement, if you want to tweak the location of the placed object, you can do so by

      • clicking-and-dragging on the X, Y, or Z axis arrows to move the object along that axis, OR

      • clicking on the cube in the center of the X/Y/Z axis arrows to move the object freely in the space

    • Once you've settled on the proper position for the object, click anywhere in the UI to place it, which will also clear the arrows and the Grid Snapping menu.

  4. If you do not already own at least one more unplaced instance of the selected object

    • Click on the Buy Now button to purchase another instance of the object

    • Click on the Add to Space button

    • Click on the desired Grid Snapping resolution (Large/Medium/Small/Off)  

    • Click on the spot where you want to place the cloned object

    • After initial placement, if you want to tweak the location of the placed object, you can do so by

      • clicking-and-dragging on the X, Y, or Z axis arrows to move the object along that axis, OR

      • clicking on the cube in the center of the X/Y/Z axis arrows to move the object freely in the space

    • Once you've settled on the final position for the object, click anywhere in the UI to place it, which will also clear the arrows and the Grid Snapping menu.


Removing Furniture Objects

When it’s time to redecorate a room in your living space(s), you need a place for that old furniture. No need to turn to Goodwill. Just return any placed object to your inventory.

To remove a furniture object from a room follow these steps.

  1. Click on the Rebox button on the Palette Toolbar or type the "x"/"X" shortcut key.

  2. Click on the desired object. It will immediately be returned to inventory.

  3. Verify its return to inventory by clicking the Inventory button and using the available drop down menus to navigate to the object’s Theme / Furniture type.


After reviewing the How To videos above or any of those you’ll find in the Feature Instructions playlist on our YouTube page, please let us know if you have any questions.

Sign up for a free account today and start using Egowall to Be The Real You™.

9 Things To Do With Your Favorite Photos

Egowall users get access to sixteen unique living spaces and hundreds of furniture objects to decorate them with.

But what REALLY sets them apart from everyone else's spaces are your memories, as represented by the photos and other digital images you showcase within them.

So for today's blog post, we want to summarize nine things that you can do with photos and images in Egowall.

(1) Add Photos and Images From Your Computer

Containers Store Up to Fifty Photos or Images

Import up to 50 photos (.jpg or .png) from your computer or any external drive - including your smartphone - into each multimedia storage object / container.

There is no limit on the number of containers you can have.

This means that you can import as many photos as you like and organize them in whatever way you prefer.

Detailed instructions on how to do this are available.

 

(2) Display Photos and Images

After importing your pictures into containers, you can display them in any room of any living space in two different ways:

Custom frames are special photo objects onto which you can drag a photo or image. The following custom photo frames are currently available:

  • Single Frame (Desktop)

  • Single Frame (Wall; various colors)

  • 3-Photo Multiframes (horizontal and vertical)

  • 3-Photo Desktop Multiframes

  • 4-Photo Multiframes (square)

  • 5-Photo Multiframes (horizontal and vertical)

  • 8-Photo Multiframes

 

(3) Change the Frame

When initially placed on a wall, photos and images are assigned a default frame - Contemporary Black Metal.

At any time after that you can change the standard picture frame to any of the following color and material options (seen in the image at right):

Changing a Photo Frame

  • Light Wood

  • White Plastic

  • Tan Plastic

  • Red Plastic

  • Orange Plastic

  • Black Plastic

  • Stripe Material

  • Light Metal

  • Contemporary Brown Metal

  • Contemporary Black Metal

  • No Frame

 

(4) Scale the Photos / Images and Frames

Much like scalable furniture objects, photos and images that are placed in standard frames can be resized. There are two types of scaling available:

Scaling a Photo/Image - Before and After

  1. The frame can be scaled horizontally, vertically or in both directions simultaneously.

  2. The image - which by default has a white matte, can be resized so that it fills the frame.

 

(5) Rotate The Photo or Image

Again, in a manner similar to what can be done to furniture objects, placed photos and images can be rotated on a wall.

Of course, unlike furniture objects, pictures can only be rotated on a single axis.

 

(6) Move or Reposition The Photo or Image

Don't like where you placed the picture? Change it.

It's easy to move any object in Egowall - including photos and other images - to another place in the same room.

Want to move it to another room or living space? Well, that takes just a bit more effort, as we describe in our next item.

 

(7) Remove Photos or Images From Display

If you want to change the room in which a picture is displayed, the first step is to return the photo or image back to the container where it was originally stored.

The process is identical to that of reboxing a piece of furniture.

Once the photo or image is again in the container, simply go to the new room and repeat the process explained in Step (2) above.

 

(8) Change Photo / Image Name Or Description

Changing a Photo / Image Description

When initially imported into a container, pictures retain their original file name as the image name, and the description is completely blank.

Provide your site visitors with additional information about the photos and images you have on display - especially to explain why they are meaningful or significant - by changing their names and descriptions.

You can edit the name and description of any photo that you own - whether it is still stored in its container or has been placed in a room.

 

(9) Like the Photo / Image or Leave Comments

Leaving Comments on a Photo / Image

Part of the fun of looking at photos from your friends is to indicate approval (likes, etc.) and/or leave comments about them.

In Egowall, you can like any placed photo or image or leave feedback about it.

This includes pictures you own as well as those you come across while visitingspaces owned by your connections.

We're sure that once you engage with the game you will find other things that you can do with your best pictures in Egowall.

When you do, please consider sharing them in the comments below, where we are also happy to entertain any questions you may have.

Sign up today for a free account. It's time for you to Be The Real You™.

You Deserve A Better Game Experience - And Now It's Here

Our primary goal in revising the Egowall interface was to create an improved game experience for our customers.

To accomplish this, it was immediately clear that we needed to eliminate the hybrid web/game user interface that had been part of Egowall's architecture since its beginnings.

Even though we had integrated some of the formerly web-exclusive functionality into the game over time, there were still important capabilities that were still only accessible from the website.

So we are proud to announce that in our latest release of Egowall the hybrid web/game UI is no more. You no longer have to leave the game for any reason.

The new user interface resulting from these changes is illustrated in the screen capture below.

In the paragraphs below, we identify and describe the functions available in each major section of the updated user interface.

Area a: General Management Functions

  • Account Settings - Edit your user profile; change your password and account privacy; manage credit cards (used to purchase additional Ego Points)

  • Dashboard - Manage connection requests; write notes and private messages; see who has visited your living spaces

  • Spaces - Manage all of your living spaces, including name and room edits; set room privacy; set spaces as default for quick entry upon login

  • People - Manage your connections; create circles; move connections between circles; visit connection profiles and spaces

Area b: Object Management Functions

  • Media - Import photos into media bins; manage photo detail information; place photos into spaces

  • Shop - Purchase furniture objects, including multimedia storage containers; purchase living spaces; purchase additional Ego Points

  • Inventory - Place owned furniture into a space; purchase additional instances of owned furniture

Area c: Social Management Functions

  • Search - Search for people or spaces by name

  • Share - Share the current space with other Egowall users among your circles

  • Compose - Write and place public notes and private messages to Egowall users

Area d: Object Manipulation Functions

  • Select - Select a placed object so that you can buy another instance, add another instance to the space, or return it to inventory

  • Paint - Change the color or material of selected areas in the current room

  • Frame - Change the frame associated with a placed photo

  • Move - Change the location of placed furniture and photo objects in the current room

  • Rotate - Change the position of placed furniture and photo objects in the current room

  • Scale - Resize furniture objects (XYZ axes) and photo objects (XY axes); not available for all furniture objects

  • Clone - Bring another instance of a furniture object into the current living space; if you do not already own it, you will be given the opportunity to purchase it

  • Rebox - Return furniture or photo objects back into inventory


In a series of upcoming blog posts, we will provide additional information - including instructions and screenshots - to further illustrate how these new functions work.

In the meantime, why not sign up for a free account and take Egowall for a test drive?

And let us know in the comments what you like - and don't like - about Egowall's new user interface.