Egowall 2.2 is Live

The latest release of Egowall is now live at http://www.egowall.com

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As discussed here on the blog back in June, the primary focus for Egowall 2.2 was improving the game performance, particularly on lower- to mid-range computers. At the same time, we are always striving to improve the game experience for all of our customers. 

Here is what’s new in Egowall 2.2:

  • An updated landing page at http://egowall.com 
  • A new "How to Play" demo video to help users learn how to play the game; the video is available after logging in to Egowall
  • Improvements in game response time and user experience through the introduction of polished and improved game assets
  • Better game performance and a smaller memory footprint through improved memory management techniques
  • Changed the dynamic assets and collision system to allow better interaction with and manipulation of the game environment; the new system allows objects to fall and rest against each other more realistically, allowing users to more creatively arrange objects in their homes
  • Introduced furnishings and decorations with various levels of detail (LOD) to provide users with high-end graphics cards an improved experience without impacting system performance for those with standard graphics cards. Learn more here: http://blog.egowall.com/blog/2013/6/20/performance-and-some-more
  • Optimized all web pages to improve performance
  • Resolved several bugs

If you're not already a member, please sign up for an Egowall account at http://www.egowall.comand get ready to share The Real Youβ„’.